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Vestige

Year : 2017
Category : Spatial Gameplay & LBE
Vestige
ESA Saint-Luc Brussels Student Project (Solo) 3D Exploration & Atmosphere Unity & Maya Substance Painter YouTube Virality (Game Grumps)

Vestige - 3D Exploration Experience & Childhood Memories

Context: Studies at ESA Saint-Luc Brussels (Solo Project)  |  Role: Level Design, 3D Art, Unity Integration, Texturing & Audio Composition


Vestige is a contemplative and atmospheric interactive experience developed during my curriculum at ESA Saint-Luc Brussels, centered around nostalgia and the exploration of childhood memories. The visitor wanders freely through a poetic and immersive reconstruction inspired by the ruins of Villers-la-Ville Abbey.

Video Overview & Trailers

The project gained strong online visibility, notably after being featured and played in a video by the famous content creators from the YouTube channel Game Grumps (Steam Train).

Itch.io Impact

Following the project being highlighted by the community and content creators, the game's Itch.io page generated substantial traffic:

36K
Views
9,305
Downloads

Design & Art Direction

As the sole creator of the project, I imagined and designed the entire experience:

  • Scenography & Atmosphere: Writing a contemplative narrative framework focused on nostalgia and poetic wandering through space.
  • Visual Identity: Defining a dreamlike and melancholic universe, supported by deliberate lighting choices and misty atmospheres.

Realization & Technical Integration

  • Modeling & Level Design: Creation of all 3D assets for the ruins, vegetation, and architecture in Maya, realistic texturing in Substance Painter / Designer, followed by interactive environment composition in Unity.
  • Audio Creation: Original composition and integration of the atmospheric soundtrack to enhance memory immersion.

1. Props & 3D Assets Design

Challenge: Bring ancient, history-rich sets to life while maintaining a poetic visual identity.
Solution: Detailed modeling of architectural elements and props in Maya with advanced texturing in Substance.
Vestige - 3D Props Modeling

2. Immersion & 3D Atmosphere Captures

Challenge: Translate the twilight and nostalgic atmosphere of the Villers-la-Ville Abbey ruins into a real-time engine.
Solution: Careful atmospheric lighting and visual staging of the exploration under Unity.
Vestige - Dark atmosphere and ruins
Vestige - Capture 1 Vestige - Capture 2
Vestige - Capture 3 Vestige - Capture 4